![]() ![]() We’ll sometimes see posts or receive messages from players with clips where hit reg appears broken. Our goal as developers is to ensure that when a player fires a shot, the outcome of the shot is clear, feels right, and is above all else, correct. In a game like VALORANT, hit registration is arguably one of the most important systems given that the difference between a win or loss can come down to a single headshot. In this post, I’ll be going through one of the systems that’s core to FPS gameplay: Hit Registration. ![]() Our team is responsible for developing many of the core systems that support VALORANT’s gameplay, including movement, combat and input. Hi, I’m Kevin Lee, a software engineer on VALORANT’s Game Systems team.
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